﻿#include "Class_Star.h"
#include "Class_Timer.h"

Class_Star::Class_Star(Pos_RC map_pos, UnitType type)
	:Class_Unit(map_pos, type)
{
	duration = Class_Timer::GetGameTime() + StarDuration;
}

DWORD Class_Star::GetDuration()const
{
	return duration;
}

